![]() ![]() A scripted event is triggered inside when the player enters the storeroom at the back of the store.The parking lot is the site of a 'Type A' random encounter location.Northwest about one square, on the bank of the Potomac River, is a mirelurk nesting ground with over 30 individual eggs and several egg clutches.Duck and Cover! - To the north, in a camp under a bridge.West-northwest, about one square from Super-Duper Mart, there is a house with a Chinese Army: Special Ops Training Manual on a shelf.Three bottlecap mines, on two counters.Ten bottles of Nuka-Cola on the floor and in boxes in the pharmacy storeroom.Three bottles of vodka: One on the middle counter in the northeast area of the store and two more on the middle shelves of the northern part of the pharmacy storeroom.The first aid box next to the protectron terminal contains a significant amount of medical supplies, and is part of the Wasteland Survival Guide quest.Office employee ID - In the same storage room, on the terminal.Mini nuke, also in the same room as the protectron, just beside the computer terminal.Three Nuka-Cola Quantums in the same room as the protectron.Tales of a Junktown Jerky Vendor on the counter with ammunition cases in the alcove just outside the room with the Protectron.The door can also be lockpicked or opened by hacking the terminal next to it ( Lockpick or Science of 25 required). The key to open it can be found in a crate in the mart. The pharmacy (room on the back wall) contains most of the remainder of the store's loot and houses a protectron that can be activated to help fight the raiders. These are patrolled by raiders and contain very few useful items. The majority of the store is made up of supermarket-style shelves that have planks acting as makeshift bridges between them. The right wall is patrolled less often and allows access closer to the back of the store without being spotted. Upon entering the store proper, there will be a hallway on the left wall leading to the restrooms and through which raiders will enter the main area.Įntering by the right door allows the player to enter just left of an area surrounded by a counter that contains about half the loot in the store. The quest Those! can be initiated from his dialogue.Īs the Lone Wanderer enters the Super-Duper Mart through the left door, the entry room contains a Nuka-Cola vending machine directly to the left, with scattered empty Nuka-Cola bottles around it. If it is the player's first foray near Grayditch, one will likely encounter Bryan Wilks here once the hostiles are killed. Two Nuka-Cola vending machines are against the wall of the store between the entrances, along with a pair of non-respawning raiders who engage in combat with anything they detect. After all these years, no one has heard this hidden scream.In front of the Super-Duper Mart is a large parking lot with hanging corpses indicating the raider presence inside. Has anyone else heard this scream in Fallout 3? I saw another user post about a scream near Craterside Supply but thats it. ![]() I didn’t think much of it at the time besides “cool easter egg” but no one else seems to have experienced this. It sounded so real and disturbing and I definitely wasn’t dreaming it. ![]() It’s been years obviously but i still remember that shrieking yell for help. Even googling it, no one else has posted about it. I did the same to every radio I found, even in New Vegas to replicate this. I turned it off then on again and it never came back. I turned it on, then off, then on again and I heard a most bloodcurdling scream saying “HELP!” and then nothing. When I finished clearing out the raiders in the mart and looting, and got to the kitchen, where the food is, there is a HAM radio there. I was on the quest Moira gives you for her Wasteland Survival Guide. I would always turn the HAM radios on and off to see if anything happened. So when I was playing F3 on my 360 around 2012, I was replaying the game since i loved it so much. ![]()
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